It's become a bit of a November tradition now to give an update on how my first online gamebook is coming along... So by means of an early but hopefully timely Crimbo present with this post, artist Rich Windass and myself will give you some early concept designs and ideas for how the "Moon Crater Adventures" are shaping up to progress into 2009 and beyond...
So, what's the "new" news on the Adventures that hasn't been talked about before on this blog? Well, there's now only going to be a total of 3 Adventures instead of my original, probably over ambitious, 7 - but at least now I've got a complete plot for the whole story thread running through the 3 parts (and, besides, I've always loved the idea of trilogies anyway...) And apart from that, directly below you can read a breakdown of the characters you'll encounter on your journey into the first Adventure "Simulacrum" - so without further ion-engine delay, let me introduce you to the main cast of my Seal Your Own Fate series:
"Moon Crater Adventures":
Dramatis Personae
- YOU - the reader, boy OR girl, it doesn't really matter which, as long as you can read words on a page, or indeed, a screen...
- COOPER DRAM - a roughed-up, former Earth Pioneer Patrolman and the snarling Captain to the ship YOU find yourself on at the beginning of the story...
- The I.Q. - your home for the Adventures - a suped-up test ship and experimental long-range explorer; full name = "The Ion Quest"...
- AIR - a friendly and sometimes helpful rusting robot who is your guide aboard the I.Q. ...
- EVE - another robot, perhaps female, who tends to the ship's secret and important cargo...
I think from a creative point of view (as well as being a way to help build "fan" anticipation), there's something to be said for spilling a little of the beans on a "new" and emerging series (which is even done by big-budget TV productions these days!) But the real point with regard my Adventures series of letting readers know as much as is in this post, is because these particular stories have always been intended to be as fully reader-interactive as they can be, in more ways than just choices at the bottom of the page - I'm going to actively encourage readers to write in and on to the Adventures webpages, leaving comments on posts to say where they'd like to see the story go next - fresh ideas will always be welcome...
And never fear, despite letting some of the Simulacrum secrets out with this post, there's still plenty of questions remaining too, though - like... Who is "Janus"? What was "The Total Eclipse?" Why is the IQ heading away from Earth? Which page will YOU decide to turn to next? When will YOU find out where the journey is taking YOU...? And, of course - How do these Adventures relate to my main "Moon Crater" novel itself?
Recently I read on the Guardian Blog a piece about the search for new sci-fi ideas, and so armed with this creative inspiration to add fire to my belly, on an early winter week's break up in the Cairngorms, Scotland, I began to properly flesh out the story for "Simulacrum"... My wife and I stayed in a Signal Box of all places, but the surrounding countryside and views helped to provide fitting inspiration to help 'signal' the future of my space series - for instance, one important thing I've managed to sort out was a problem I had (even though the first initial pages have been posted up for a while now), finding a way to organise and approach the task of writing a split-paths story - weirdly, the one that's I've finally decided suited this sort of narrative best is a traditional "Chapter by Chapter" route...
But what ELSE can you expect to see and read in the "Moon Crater Adventures? Well, there'll be blasts from Earth's past, monstrous marauders, desolate dark zones and a mythic Treasure waiting to be found... and of course, the fantastic art of Rich Windass will be accompanying the descriptions of all this, so with that, let the Adventures continue and let's begin to Seal Your Own Fate...
C.G.Allan (Winter, 2008)
to make the light-year leap
to "Moon Crater Adventures"
and begin your journey
towards discovering
the whole spectrum
of "Simulacrum" secrets!
NB - all artwork contained on this specific blog post is ©Rich Windass 2008 - the right of Richard Windass to be identified as the artist of these works has been asserted by him in accordance with the Copyright, Designs and Patents Act 1988.
0 comments:
Post a Comment